Innovative adaptation, personalization and assistive technologies
“Innovative adaptation, personalization and assistive technologies” was a breakout session run at W3C TPAC 2020.
“Landmarks” story and slides (2020) was presented at a11yTOConf 2020.
Game Accessibility: Low Vision
“Game Accessibility: Low Vision” story and slides was presented at the RNIB Accessibility Gaming Workshop.
“Adaptive Accessibility” story and slides was presented at the W3C Workshop on Web Games. You may also be interested in…
- Overview of Accessibility at the W3C Workshop on Web Games on The Paciello Group ‘blog.
- Our workshop Position paper: Adaptive Accessibility
- Technical details on what was covered at the workshop (post on this site).
Please note there’s a newer version of this talk (above).
“Landmarks” story and slides (2019) was presented at…
Please note: Dragon doesn’t support landmark regions, as I thought it did during the Q&A (oops!); it supports ARIA roles for custom form controls, but not landmark roles.
Exploring the use of the Web Audio API to improve chart accessibility
Slides for “Exploring the Use of the Web Audio API to Improve Chart Accessibility” (if you’re a screen-reader user, please disable styles in your browser). This is an updated version of the talk from 2017. It has been presented at the following events.